Tuesday, July 22, 2008

As you may already know, our friend and editor in chief, Ryan Block, is making his way out into the wide world to start on a new project with Engadget’s founder Peter Rojas. It goes without saying that everyone on the team wishes him the absolute best on his new endeavors, and would agree that his presence in our day-to-day rush will be missed.
You may also know that I’ll be taking the reins as editor in chief of the site, which is hugely exciting to me — in fact, it would be impossible to overstate my enthusiasm about this next phase of Engadget.
I would like to say this, however: Peter and Ryan have left an undeniable and resonant mark on the face of not just blogging or tech coverage, but on the entire field of journalism. They have beat a unique and important path, and I’m humbled and honored to be asked to continue the legacy they’ve stamped out.
Yes, the shoes at Engadget are big ones to fill, but I have nothing but faith — not only in Ryan’s choice, but in the support and talent of the team we have assembled right now. I couldn’t imagine a more polished, committed, and discerning group to lead into the next chapter of Engadget’s story. I look forward to not just carrying on what Peter and Ryan have so carefully built, but to growing and cementing Engadget’s rightful place at the forefront of technology journalism.
At the end of the day, I can tell you this: I feel equal parts awe and pride at the success and respect that Engadget has garnered, and I can’t wait to keep on down that road.
Monday, June 30, 2008

God damn you back to Hell, Alone in the Dark. I wanted to like you, I ached to like you. Thoughts of liking you kept me awake at night, or woke me as if a fever dream had been visited upon me. With the constant delays of Resident Evil 5, a pitiable lack of zombies in GTA IV, the rock-block of Condemned and Condemned 2 put to darkest, deepest sleep, and that tiny, unsubstantial — yet nagging — bit of Dead Rising I can’t bring myself to finish, I thought this was the answer to my succulent, Satanic, reversed bible prayers.
But no. It actually sucks. It sucks badly. On the whole.
Originally I thought the failure of this title brought into focus the difficulties of putting together an effective game in today’s high-stakes, winner-takes-all, over-the-top, smoke-em-if-you-got-em climate of computer-based recreation — but now I just think Eden and Atari rushed this hunk of shit to market without really caring if it made me want to actively pursue getting Lyme disease, going without much-needed treatment, and eventually committing suicide due the infection’s psychological side-effects. Admittedly, I wasn’t expecting anything as good as Resident Evil 4 — but this fails on so many levels it’s shocking. Shocking, deeply upsetting, and then shocking again.
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Monday, March 10, 2008

It’s true. He’s always got a kind word to say and a smile on his face. He didn’t complain at all when we got tons of packages before and after the wedding.
We talk about the weather, or married life, and it’s really cool. We’re like friends, but we only see each other every couple of days for 30 seconds. In that regard, it’s the best friendship I’ve ever had.
Sure, I don’t know his name, or where he lives, or what kind of car he drives, but I do know that when it’s time for me to get a package of ill-fitting sweaters from J. Crew, he’ll be there.